All posts by LostBoysAdmin
3ds Max 2015 Extension 1 – OpenSubdiv Support
Maya 2015 Extension 1 New Feature Video: Color Management & Performance Profiler
Maya 2015 Extension 1 New Feature Video: Productivity Enhancements
Chaos Group Labs: A Discussion on Final Frame GPU Rendering with V-Ray
V-Ray Film & VFX Showreel 2014
LEGO Walk into Mordor
Battle of Fort Niagara
Maxon Cinema 4D Architecture Reel 2014
Making of HALO 5 Guardians
The Evolution Of Visual Effects
V-Ray | Modo
V-Ray | Nuke
Chaos Group’s V-Ray comes to The Foundry’s MODO, NUKE and KATANA
Houdini Demo Reel 2014
DRAGON AGE™: INQUISITION Gameplay Series — E3 Demo
ILM Introduces MUSE Facial Capture System on TMNT
Industrial Light & Magic has a new facial capture system that was unveiled on Teenage Mutant Ninja Turtles. According to ILM, it represents the most flexible capture system to date.
The Division Vs. Real Life — How Accurate Is The Game?
The Flash – “My Name Is…” Trailer
MAXON Cinema 4D Showreel 2014
Making of Ghost in the Shell
Making of Swiss Post TVC
Donstroy “Heart of The Capital” Commercial // Making Of
SIGGRAPH 2014 : Technical Papers Preview Trailer
How’d They Do That? A Brief Visual History of Motion-Capture Performance on Film
The use of motion-capture technology to create some of the most fantastical creatures and effects has become revolutionary in recent years, and Andy Serkis has been at the forefront. From acting as a consultant on films through his performance-capture studio, The Imaginarium, to actually portraying these digitally rendered characters, the actor has essentially become the face of this cinematic movement. He returned to the world of the ‘Apes’ this past weekend to continue the story of one of his most famous characters: Caesar.