Tag Archives: 3ds Max
3DS Max 2016 New Features
3DS Max 2016 New Features
3ds Max 2015 Extension 1 – OpenSubdiv Support
Vray – Water
http://www.tutorialsgarden.com/articles/8-Vray-water-material/
Hi again. This days on TG you can find some basic material for Vray. This one is for water. If you want very realistic render you need to use V-ray Render plugin. On picture below I was use water material.
1 Open Material Editor by pressing M on your keyboard.
2 Click on Get Material button, and chouse Vray material from Materail/Map Browser
3 Rename material to “Water”
4 Click on Diffuse color, and set to black.
5 For the Reflect color use this settings: Red 232, Blue 232, Green 232
6 In the Refraction menu change Refract color to pure white and change Max depth to 10. See picture below.
7 Scroll down and find Options menu. Just turn on “Reflect on back side”
That is all. Like I said this material is for V-ray. Just to know, results of this material while you render also depend from your Render and Lighting settings
Iron Baby
Shooting HDRI Stereolithography Modeling Tip A: Drilled Holes Modeling Tip B: Rounded Edges UVs Unwrapping Textures & Shaders Lighting & Rendering Rigging With CAT Iron Baby's Father, Modeling –Notes– Main 3D Application – 3ds Max Rigging – CAT (included in 3ds Max) Renderer – V-Ray UV unwrap – Xrayunwrap