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The opening to Bungie’s Destiny takes place where astronauts discover The Traveler, an object that gamers will encounter later as they play. Prologue worked with Bungie to deliver this cinematic and we found out from some of the key team – directors Simon Clowes and Ilya V. Abulkhanov, CG supervisor Lee John Nelson, producer Armando Plata and FX supervisor Alan McKay how they did it – including a surprising practical shot.
Alejandro González Iñárritu’s Birdman is the story of Riggan Thomson (Michael Keaton) playing a Hollywood actor past his prime – once famous for the superhero Birdman but now trying to kickstart his career as a Broadway producer and thespian. The film is presented in one seemingly long continuous take, thanks to the efforts of Gravity cinematographer Emmanuel ‘Chivo’ Lubezki, who also helps illuminate Riggan’s complex relationship with his alter ego during several hallucinatory events. Whilst certainly not a large scale visual effects film, Birdman features numerous seamless invisible shots, including the long takes and the odd events that happen around Riggan. Helping to bring those to the screen was Montreal studio Rodeo FX headed by President Sebastien Moreau. We find out how some of the key shots were achieved from visual effects supervisor Ara Khanikian.